Thirteen Ghosts Challenge

Ten Dead Sims Challenge

23 Sacrifices Challenge

Part Three: The Condemned

I bet you skipped part one and two. Admit it. Or you don't care about the ritual but are curious on how to off sims efficiently. If so, may the old gods bless your dark heart!

Here are ten ways a sim can die:
  • Drowning
  • Hunger
  • Old Age
  • Overexertion
  • Cowplant
  • Hysteria
  • Mortified
  • Enraged
  • Fire
  • Electrocution
You must achieve each unique death to complete the ritual. Each condemned will require a unique decor when they are dead. Once the sim is dead, you must have their urn inside their cell. You cannot release their spirits to the netherworld. Doing so will void the ritual. No reward for you.

Below are the details on how to execute them efficiently. If you want to challenge yourself, don't read further and go to Scoring.

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Drowning


This one is easy, a caveman can do it. If you're unsure how to do it, follow these steps:

Step One: Take your prisoner sim inside their cell and have a 1x1 square of water.
Step Two: Have them swim in it.
Step Three: Expand the pool to the size of the prison cell so they can't get out.
Step Four: ???
Step Five: DEAD!

Minimum Decor: 1x1 Swimming Pool

For an extra challenge, look for sims with the Active Trait

Hunger


This one is so easy you can achieve it by not playing at all! If you're still unsure how to do it, read the following—don't feed the prisoner.

Minimum Decor: Fridge
For an extra challenge, look for sims with the Glutton Trait




Old Age


This one requires waiting. There's no way to speed up time for these folks. The execution here is time itself.

Minimum Decor: Clock
For an extra challenge, look for sims with the Childish Trait

 

 

Overexertion


This one requires an elder. Have the prisoner do a workout until they get the Dangerously Tired moodlet. Once they're done, have your sim WooHoo with them and watch their heart burst into bliss!

This fails sometimes. If you're having problems with this, have your main sim get the Beguile reward trait. Once purchased, have your sim Beguile and WooHoo the elderly sim. The Beguile moodlet will overpower the Dangerously Tired moodlet. Have them do a workout and reap their death.

Death by WooHoo is probably the best way to go.

Minimum Decor: Gym Equipment

For an extra challenge, look for sims with the Lazy Trait


Cowplant


The easiest way to get a Cowplant seed is by fishing. Have your sim go to Desert Bloom Park at Oasis Springs and walk to the furthest pond on the map. You don't need a high fishing skill to guarantee a Cowplant seed. Just persist in fishing until you get it.
Once you have it, plant the seed outside! If you plant it inside, there's a chance it might disappear. Even though it's 1x1, it is really 5x2. 

Now that you have a milking killing machine, don't feed it. Eventually it will stick out a tasty looking, freshly baked, smells oh-so-good cake from its mouth. Expand the prison cell and move the Cowplant inside. Have your prisoner eat the cake, and they'll be spit out with the Feeling Drained moodlet.

Wait for the next luscious and delicious and oh-so-tempting to devour cake. With the "Feeling Drained" moodlet on your prisoner, they're guaranteed to be killed on this second serving of cake.

No lie.

Minimum Decor: Indoor Plants, Shrubbery or Essence of Life milked from the Cowplant

For an extra challenge, look for sims with the Loves Outdoors Trait



Hysteria


This is easy and the least painful of deaths. Have your prisoner be surrounded by playful paintings with the emotional aura on. You can also have them watch the comedy channel on TV.

Once they have the Playful emotion, have them drink a Happy Potion purchased from the rewards store. It may take two or three Happy Potions to achieve hysterical death. Normally, death is nothing to laugh at, but in this case...

Minimum Decor: TV or Playful Paintings

For an extra challenge, look for sims with the Gloomy Trait


Mortified


Humiliation is a potent thing, doubly so in The Sims' universe.
Have your prisoner make a drink from the bar and drink it. The Bladder bar will deplete faster than a greased up llama. Do this again and again until they pee themselves.

Once done, have them use the toilet or shower. Have your main sim walk in on them to acquire another Embarrassed moodlet.

The coup de grĂ¢ce is done by flirting. Have the target sim flirt and flirt until they get an Awkward Conversation moodlet. Watch them ball up like a dying armadillo.

Minimum Decor: Mixologist Bar or Toilet

For an extra challenge, look for sims with the Self Assured Trait


Enraged


Of the three emotional deaths, enraged is the hardest. The best way to guarantee a cardiac explosion is by having Angry paintings that give an Angry Decor of +3. Your sim needs to be angry in order to paint these.

The next step is purchasing a Voodoo doll, which is purchasable when your sim reaches Mischief level 3. Once purchased, have your main sim bind the prisoner to the Voodoo doll and poke it to make them angry.

The final piece of the cardiac puzzle is Mean interactions. Make your sim insult, yell, jeer, mock and imply that their mother is a llama. Of all the mean interactions, do not choose Fight. If you do, there is a chance your prisoner might gain Confidence by serving your bum on a plate.

Other methods of making a sim angry is by Cowplant. If you have the Cowplant available, you can make your own sim be angry and get devoured by the Cowplant. Milk the Cowplant afterwards to receive the Essence of Anger, which adds +2. Also, if your main sim has level 4 cooking, they can cook Angry Flaming Spaghetti, which is available if they're angry.

Minimum Decor: Angry Paintings or Voodoo Doll

For an extra challenge, look for sims with the Goofball Trait

Fire


Accidents happen. It's an aspect of life. It is RNG (random numbers generator). With that, dying by fire is a crapshoot.

The optimal way for a prisoner to burn alive is by giving them the Dazed emotion. To do this, have your main sim bind the prisoner to a Voodoo doll and then soak it.

Once your prisoner is Dazed, have them cook food from a stove. The Dazed emotion will hinder their learning of the cooking skill. The slower they learn, the better your chances of setting them on fire. If they have the Inspired or Confident moodlet, stop. This will only lessen your chances of burning them into a crisp.

The fireplace and the grill are the least optimal ways of starting a fire. The Simcronomicon does not recommend the use of those types.

Minimum Decor: Burned Stove or Fireplace

For an extra challenge, look for sims with the Hot-Headed Trait

Electrocution


Same as fire, electrocution relies on chance.

It is recommended that your main sim complete the Chief of Mischief aspiration to gain the Tormentor trait. With the Tormentor trait, they can sabotage any electronics. Once an electronic is sabotaged, have your prisoner use it, which will break by itself.

Best way to guarantee an electrocution is by giving the Dazed moodlet to the prisoner. Being Dazed will slow their learning skill, thus bettering your chance of frying them.

A strategic way to electrocute them is by having a panel of wall TVs so your prisoner can repair them in quick successions. While they repair, have your main sim break some TVs so the repairing will be non-stop.

Minimum Decor: Any electronics

For an extra challenge, look for sims with the Genius Trait

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